Cole Kilbridge


In the beginning of the semester, we had to design for an underserved population. The population I chose were middle schoolers with ADD. They were underserved because they didn’t really need watches because they have smartphones. So I wanted to make fidget toys that were disguised as watches. On the top left is a fish person mouth that opens and clicks when you squeeze the corners of the mouth. In the middle is an aperture watch that clicks when you rotate it open and closed. On the top right is a watch on a rail system that clicks when you move the watch along the rail. On the bottom left is a watch that mimics a worry stone with an indent on the back. And finally on the bottom right is a buildable pyramid watch that clicks shut and releases.

Initially, I moved forward with the aperture watch. Here is a rendering of the watch featuring an iris mechanism that I designed.

Here is a 3D printed prototype of the aperture watch both open and closed.

Moving on in the semester I wanted to design for an older audience. Specifically adult business professionals who have ADD. I became really interested in watches that told time not in seconds, minutes, or hours but days, months, and years. I wanted to show that through erosion. Here is a photo of Indian Cave at Kodachrome National Park in Utah. These hand impressions were made by the Paiute tribe by swiping their hands over sandstone for years and decades, which not only left an impression of their hands but also their time.

I came up with the idea for a watch that had a stone in the face instead of a timepiece. The user would rub the stone face when they were stressed or anxious and gradually erode the rock away. I call this the Worrystone Watch.

Here is a rendering of the Worrystone Watch featuring rings in the stone to create an interesting texture in order to entice the user to interact with the stone face more often.

Here are prototypes of both watches side by side.

Eventually, I focused primarily on the Worrystone Watch. I found a rock on a beach in Cape Cod that was almost a perfect triangle and designed the watch around this specific rock.

Here I was ideating ways to connect the rock to the wrist straps. Eventually I decided on a halo-like design which was a metal frame that held the rock in place that exposed both the top and bottom of the rock. I decided on this because it allowed for both active erosion and passive erosion. Active erosion when the user would rub and interact with the top of the stone. Passive erosion by wearing the watch and having it rub across your wrist. On the right is a sketch of the final model.

To further illustrate the concept I made a prototype using the rock I found. The user could either interact with the watch in the hand or on the wrist.

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