Claire Chuff

Thesis Project: For my senior thesis project, I created modular, transformative furniture for new parents. The goal of this project was to create environmentally conscious furniture by extending product lifetime.

While I was focused on reducing furniture waste, I was also focused on facilitating meaningful interactions between parent and child. My final product is a rocking loveseat that executes the functions of a rocker, cradle, doc-a-tot, tummy time mat, and toy storage container, all in one. The cradle, once outgrown, can become a storage ottoman with either a hard tabletop or a soft top. The fabric storage drawers and cushion covers are easily removable and machine washable to accommodate the everyday messes of family life.

The rockers are removable and, when removed, can be stored in the fabric storage drawers. The goal of this design is to facilitate convenient and meaningful interactions between parent and child, whether it be in infancy by providing a space for rocking, napping, and feeding, or in toddlerhood and childhood by providing a space for reading, learning and playing.

Design Lab III: For this project, I designed a device that facilitates convenient at-home music therapy for Parkinson's patients. Music therapy uses rhythm, melody, and preferred movement to address issues that commonly affect people with PD, such as bradykinesia (a slowness of movement that can lead to difficulties with activities of daily living).

The main device is a rounded square plastic shell, which houses the sensor. The shell has rails on all four sides so that it can be inserted into the different cases in any direction. I designed two sets of hand and foot cases, one for mild symptoms, and one for severe symptoms.

The cases for mild symptoms include a silicone watch strap, similar to the Apple Watch Sport strap, and a plastic clip, which can attach to a wide variety of shoes. The cases for severe symptoms include an elastic wrist strap, which easily slips onto the wrist, and a pocketed sock.

The sensor tracks dexterity and mobility in the arms and gait tracking in the feet; it then feeds information to a phone app to assess the success level of each session. The device collects data on the accuracy of the patient's ability to walk and/or clap in tandem with the speed and beat of the songs.

The device records the patient's ability to step and/or clap on the beat, and the app adjusts the music accordingly to improve patient performance.

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